12000 Panel Experimenting
Comments 02019-10-13: This is a few experimental panels I drew for Twelve Thousand, back when it was going to be a Homestuck-like forum adventure webcomic. I wanted something I could draw somewhat quickly and repeatedly, to prevent burning myself out.
The first three tests were originally started by an idea of this scene. There is something strange going on with technology. A character insists the hero mod his phone to counter a potential patch for this behaviour to keep track of the anomaly. Why would you want to counter a bug patch? What is the patch trying to prevent that people would try to fight against it?
Good luck opening up a smartphone in 2018. To be fair this was when the story was set in 2013 still.
This style is similar to the art I did for Existesen a while back. Though I do not want to make the comparison so as to avoid, well, it being compared to it; the style was based somewhat on Homestuck's hero mode. I'm fond of the idea of making the backgrounds simple, but I think the characters suffer for it.
By contrast, I wanted to make segments in The Tower be more detailed or painted. I don't think it went as planned here, however. The background has a cheap texture and Inu's values are a scruffy mess.
Sometimes taller panels might have been useful for certain scenes.
Much later on I took another shot at a style, this time drawing a scene from the very beginning of the story. I love how these two look a lot, especially the lighting and mood at the desk. The lines may be a little dense, the background out of focus, and the anatomy could be wonky — I had to fix his neck and it still looks too long — but I think it carries the right idea.

